PSA Mission 8: Mysterious Tremors

Mysterious Tremors was the 8th PSA Mission, which focused on discovering why the island was being shaken by tremors.

Walkthrough
1. Talk to G. There will be a small tremor. Get the propeller hat from the PSA Headquarters.

2. Go to the Dock. Talk to Herbert and take the lantern. Klutzy will snip the piece of paper - you must collect the pieces.

3. Go to the Beach and pick up the fishing net then visit the Gadget Room and get the hammer from the wall.

4. Go to the Town and talk to the confused penguins. Visit the Coffee Shop and talk to the penguin with coffee. Click on the cookies to put them in the jar.

5. Take a cookie from the coffee shop employee. Give it to the green puffle with the propeller hat in the town. He will collect one piece of paper for you.

6. Continue to follow the piece of paper, clicking it every time it lands. It will end up in the Town. Talk to the penguin with the paper in his book. Ask to see his newspaper.

7. Go to the Pizza Parlor and buy the correct pizza.

8. Return to the penguin in line and give him the pizza for his newspaper. Combine the small piece of paper with the other piece in your inventory.

9. Go back to Gary and talk to him. Ask for his, “Super helium”.

10. Go to the Lighthouse and get the balloons and a barrel from the penguins.

11. Then head to the Sport Shop and pick up the pins beside the tent.

12. Go to the tunnel at the Dock and follow the directions of both sheets of paper. You will need the night vision goggles to find your way.

13. Use your Spy Phone to unscrew the pipe from the bottom of the Clothes Shop.

14. Now put your balloon on the helium to air it up. Go to the Town and put the balloon on the top of the Clothes Shop. Place the net under the shop with the pegs and use the hammer to secure it.

15. Go back through the tunnel through to the Boiler Room and talk to Herbert. On your way through, use the wrench from your Spy Phone to remove the cog from Herbert's machine. This can be returned to Gary at the end of the mission to replace in the Clock Tower.

16. Once he leaves, complete the puzzle to connect the boiler pipes.