Catchin' Waves

Catchin' Waves was a mini-game in Club Penguin Online about surfing located at the Cove. In this game, the player had to move their cursor up and down to go fast and do tricks to get coins. In order to perform tricks, the player had to press the Arrow Keys or WASD, individually or simultaneously.

This game contained a Game Upgrades catalog, and the Flame Surfboard, Daisy Surfboard, and Silver Surfboards could be brought and used in here. If a Red Puffle was brought, it would surf alongside the player and earn extra coins.

Upgrades
Surfboards could be purchased in the Game Upgrades catalog. These increased the speed at which you moved, enabling you to get more coins. The Silver Surfboard was the fastest, but was harder to control.

Modes
There were 4 modes in Catchin' Waves. Below is a list of them.
 * Surf Lesson: The player would learn how to surf. This served the purpose of being a tutorial in case you did not know how to play, and it awarded the Graduate Stamp upon completing all of the instructions and finishing the wave alive.
 * Freestyle: The player could surf freely and do whatever they wanted.
 * Competition: Follow the judges instructions to make them happy. You got three tasks (do a certain trick, do lots of flips, have perfect balance, etc.) that would appear in the bottom-right corner of the screen. This lasted for three rounds, with different objectives each time.
 * Survival: The hardest mode. The player had to survive a very long time on a dangerously fast wave. This mode featured exclusive obstacles, like icebergs and a shark. 500 coins were awarded to the player who could complete it.

Tricks

 * Pressing any W, A , S or D / ← , ↓ , → or ↑ in the air let your penguin do a basic aerial trick. Flipping at the same time increased points.

Trivia/Tips

 * Players could bring a Red Puffle to the game, which earned up to 3 points each time the player jumped.
 * In Freestyle, Survival and Surf Lesson, in the end when the water was going down, players could try to lose balance and fall, until they had no more boards left. They would be placed back a little, letting them earn more points.
 * When shooting the tube, the more points you gained the more faster the wave became.
 * When you were in the air by pressing the left mouse button pulled your penguin down faster, if you did not stop pressing the button your penguin would grind when landing. It made points slowly. To get points more quickly, you had to do tricks while grinding.

Stamps

 * See main article: Catchin' Waves Stamps