Jet Pack Adventure


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Jet Pack Adventure was a Club Penguin Online mini-game that could be accessed from the Beacon. If the player made it to the end of Level 5, they travelled to the Mine. If a player lost before the end of the game, they would land in the room they were flying above before they lost, which was unknown when you were flying.

Goal
Players travelled from location to location using a jetpack, collecting coins along the way. If the player ran out of jet- packs/fuel, a short cut-scene played showing the penguin reaching the ground safely by deploying a parachute. In the Mine level, the player did not reach the floor, it was instead stuck on a stalactite. Extra fuel could be collected, but you had to watch out for anvils and coffee bags. Another occasional obstacle was a shark.

Your Green Puffle could assist you during flights. It would fly around your screen collecting coins and fuel cans. It was impossible to get the 0 coins stamp or bonus by bringing your Green Puffle with you.

Obstacles
There were many obstacles in the game, specifically designed to slow the player down and make them lose fuel. Here is a list of all of them:

Order Of Locations

 * Beacon (beginning of the game)
 * Beach
 * Town (landing base)
 * Snow Forts
 * Plaza (landing base)
 * Forest
 * Iceberg
 * Ski Hill
 * Mine (landing base, end of game)
 * Wilderness (game over)

Stamps

 * See main article: Jet Pack Adventure Stamps

Trivia

 * A story from the Penguin Tales Volume 1 called Comoica's Jet Pack Adventure talked about the game.
 * Some launch pads were actually visible on the Map.
 * Player could bring a Green Puffle into the game.
 * Level 1 was the only level to not have a 1-up.
 * Level 4 had the most fuel cans, with 7.